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Visual Basic question...

Hi, my name is mike and right now im working on a macro for a game i play a lot.

the command to attack is "s2" or "s3" and so on from 1 to 0

im having some trouble making it so the computer things that im accually pressing the button

i havent done any macros before and the code is at a elementary level.

i was wondering if anyone knew how to do simething like this

right now, i made the interface and i have some of the code too.

does anyone know how to make it so it puts in the text globaly so it would put it in in a full screen game?

Mike G
Friday, March 05, 2004

Back when I used to cheat in Ultima Online I used the macro recorder from Windows 3.1. Worked great.

Of course, after a while I realized that if a game is so boring that I'd rather have a macro do the playing, it's not really worth it.

Friday, March 05, 2004

Especially when you're paying $10 a month to have a macro push the buttons for you.

Friday, March 05, 2004

Won't most game controllers do that?  Okay, you still have to push *one* button instead of three or four...

Sam Livingston-Gray
Friday, March 05, 2004

The point is in games like Ultima Online (as mentioned) you have to walk around and build your skills.  I tried UO once, and for example, you go through this incredibly tedious process of:

Chop Wood
-Didn't gather any usable lumber
Chop Wood on new tree
-Didn't gather any usable lumber
Chop Wood on new tree
-Collected 10 logs
Use 10 logs to try and build a footstool
-You didn't produce anything usable

and it goes on and on to insane boredom and tedium.  They call this an online game.  I think I'd have better luck if I attempted the process in real life.  Anyhow, to get through all this boredom and tedium, players build macros (which according to the game are illegal) to do it for them.  So they chop wood for 24 hours a day, 7 days a week, and at the end of the week when they come back to their computer, now they are a master woodworker (oooh ahhhh).  Now you can do things like build footstools to sell in a shop.  But, as luck would have it running a store, you have to be there to sell stuff, or hire some computer guy to do it for you.  So what do you do, you write another macro. 

Yeah, so I quickly nixed that game and the entire genre.  What a waste of time and money.

Friday, March 05, 2004

"and it goes on and on to insane boredom and tedium.  They call this an online game.  I think I'd have better luck if I attempted the process in real life."


Bill Gate$
Friday, March 05, 2004

I guess your macro would make your avatar do super-human things like Neo in the Matrix.

Tim H
Friday, March 05, 2004

You could try Macro Magic:

I use it to create macros for tedious items and can usually whip up some good ones in 5-10 minutes.  It is basically geared to navigating around in Windows so I don't know if it will work within that specific game or not.

But there is a 30-day demo so you can experiment.

Friday, March 05, 2004

Ah, I fondly remember macroing fishing right in town where it was safe. Of course, then you'd have a tattler crying for an op to report a macroer (and it really was obvoius. I suppose if you were really into it you could make some sort of Liza interactions to thwart such reports). I remember going near the water and there'd be guys with just hundreds of fish around them, as their macro was to drop after catching. Hilarious. I did actually play that game for a fair bit, and me and a friend even managed to build a house (after finding and dutifully watching a house decay on a horribly overloaded shard). When we got bored it eventually collapsed -- what a waste - we could have sold that on Ebay.

Dennis Forbes
Friday, March 05, 2004

Oh, I did have lots of fun playing UO, but the fun came in screwing around.

The fish on the ground was great. People would be gathered around a lake at 4am, macros running, but they had caught so many fish they were just laying on the ground.

There was a bug for a while where you could get onto someone's locked boat by bringing your boat along side and extending your plank at just the right spot. Free stuff!

I made my character sit outside a town, naked, in an ornate throne with beer bottles scattered around. People didn't know what to think of that.

The best part was when I bought a house. That was fun for a while, but then I sold it to someone else. Of course, I kept a copy of the key. Every month or so I would go there and put all of his things on the lawn.

I was in a guild once that owned a huge castle full of treasure. I didn't have a key, so I logged out in the castle after someone else had let me inside. I then waited until the middle of the night and had a friend come to the door. I would hand him the treasure, he would take it to my house, and we'd repeat. We took everything valuable and put the furniture on the lawn.

UO was fun if you didn't take it seriously!

Friday, March 05, 2004

I took UO way too seriously. I'd spend hours and hours every day clicking on little bitmap shovels to "mine" ore, which I'd "drag" back to town, then "smelt" them into ingots, which I'd sell to other players so they could make armor.

After six months I finally had enough money to buy a house, I was so proud...

Then I logged in one day and I was standing in the middle of an empty field. My house and everything in it had decayed, and all I had was the cape on my back (not even any pants)... I was actually almost suicidal.

Ashamed To Say
Friday, March 05, 2004

Just so you know... its not so it clicks 3 buttons instead of 1

when i select the button "start", enables a timer...

the timer will then keep pressing the 3 to 27 buttons EVERY X seconds...

what ever you set it to..

and its for a game called Darkages... in this game, its LEGAL to set one up aslong as your still there waiting te computer... its illegal to walk away from the comp... but legal to let it do it for you when your sitting there.....

and the reason i dont just use someone elses is because i want to LEARN how to make such a program. plus the others only do it up to 1 time a second and teh mana break is broken...

the code is simple and i will send the project to anyone who wants to see what i did so far... but i just started programming about 4 months ago so im not a great programmer yet... the onlythings i've made were a memory game, a hangman game, and a text to binary(binary to text too)  converter

now that ive cleared that up.... help? :)


Mike G
Saturday, March 06, 2004

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