Game programming in C#
Has anyone done any basic game programming in C#?
Michael H. Pryor (fogcreek)
I don't see alot of examples around but search for the keyword csgl/cs-sdl on google. These are managed libraries for OpenGL and SDL. They are a bit raw so you still have to write your own game engine library. Microsoft gives out a DirectX library for .Net too I think (or are coming out with one).
Yup, it's "Managed DirectX." According to the earlier thread, it's only about 10% slower than native DirectX. (Haven't tried it myself.)
Just a friendly reminder than Game Programming != Graphics Programming. Managed DirectX just gives you an API. But writing a game in C# is something that there's not much collective experience with yet.
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